In this series of blog posts I will be researching techniques that I will be using I’m my portfolio work for multi media. This third blog post will be about multiple techniques.
Worldizing is where an existing recording is played through speakers “in real-world acoustic situations, and recording that playback with microphones so that the new recording takes on the acoustic characteristics of the place it was re-recorded“. This Technique has been used by Walter Murch on American Grafitti and other films.
Worldizing can also be used when mixing music for albums an example of this is on Devin Townsend’s Ocean Machine. The studio where the album was mixed was in a back room in an equipment supply warehouse. To get a more interesting kick sound Devin ran the kick drum through a PA system into the cavernous space of the warehouse to get a natural sort of reverb.
“When confronted with high-intensity stimulus the middle ear muscles involuntarily contract“. This significantly decreases the amount of vibrational energy being transferred to the sensitive cochlea. Part of the brain that converts the sonic vibrations into impulses for processing by the brain.
The ear reflex can be created manually with the use of dynamics and filter envelopes For example, you can make that explosion appear super-loud by actually shutting down the sound artificially following the initial transient: the brain will interpret this as the ear responding naturally to an extremely loud sound – perceiving it as louder and more intense than the sound actually, physically is.
Another good technique to pair with this is the damaged hearing technique this can be achieved with a filter and a high pitch ringing sound. This was used frequently in the film saving private Ryan.